News, reviews, articles on the topic Action games

Vladyslav Nuzhnov
News
Vladyslav Nuzhnov 27.03.2025, 09:26

The First Berserker: Khazan, the new soulslike scheduled for official release on 27 March, has already garnered over 1,700 reviews on Steam, 95% of which are positive. The game is available for early access to those who pre-ordered the deluxe edition, and it seems that players were satisfied.

Vladyslav Nuzhnov
News
Vladyslav Nuzhnov 27.03.2025, 08:42

The development of the Astro Bot platformer by Team Asobi went through 23 concept iterations before receiving approval from PlayStation management. The game's director, Nicolas Doucet, said during a panel at GDC 2025 that the initial pitch was created in May 2021, and only after numerous revisions was it presented to top management.

Anton Kratiuk
News
Anton Kratiuk 26.03.2025, 21:57

Console gamers will have to wait even longer

Anton Kratiuk
News
Anton Kratiuk 26.03.2025, 12:35

The authors are preparing to fully switch to sequel development

Vladyslav Nuzhnov
News
Vladyslav Nuzhnov 26.03.2025, 09:42

Developers from S-Game aim to recreate the feeling of watching classic kung fu films in their new action project Phantom Blade Zero. Speaking to Eurogamer at Game Developer's Conference 2025, the director of the ambitious Phantom Blade Zero game shared that the team is drawing inspiration from 90s game development ideas to effectively manage the project's scale.

Vladyslav Nuzhnov
News
Vladyslav Nuzhnov 25.03.2025, 18:42

Developers from The Chinese Room and publisher Paradox Interactive have announced another postponement of the long-awaited RPG Vampire: The Masquerade - Bloodlines 2. The new release date is scheduled for October 2025, which coincides with the Halloween atmosphere.

Anton Kratiuk
News
Anton Kratiuk 24.03.2025, 21:17

The Deluxe edition of the games must be pre-ordered for early availability

Anton Kratiuk
News
Anton Kratiuk 24.03.2025, 12:53

Peak online on Steam has surpassed 64 thousand people

Vladyslav Nuzhnov
News
Vladyslav Nuzhnov 24.03.2025, 08:37

The Nemesis system, which has become the hallmark of Middle-earth: Shadow of Mordor, was developed as a response to the problem of reselling used copies of Batman: Arkham Asylum, which was affecting the publisher's profits.