Electronic Arts has presented a curious timepiece of its SEED division - artificial intelligence, which can play well in Battlefield 1. And although computer bots for multiplayer games are not at novelty (hello, Quake 2), but at Unlike old, this bot is learning.
How good is AI?
AT shown clip we We see how a crowd of bots is hacked into Battlefiled 1. Not cut very skillfully, but fun and fervently - look at how 0:20 The player is pushed through a crowd of enemies like Alexander Nevsky. It is interesting that all these bots are simultaneously managed by one and that the same neural network.
As the AI creators told using special markers on they long coached the neural network to adapt their behavior to depending on situation, the amount of health and cartridges. When the bots ran into several tens of thousands of hours, they learned to shoot quite well, use shelters and it is better to react. This brought them on The level of a novice player who generally well acquainted with shooters. The only thing with than not yet cope bots - with inaction. If there is no opponent nearby, then they simply do not know what to do, turn yulia on one place.
Why this is necessary
The developers believe that this direction can be very promising. For example, for learning AI at single-player games. To prevent opponents from behave like cannon fodder, and partners did something more useful than just not to interfere with. Well and if one day everyone leaves to play in COD and PUBG, then they will be able to fill the maps with Battlefield bots.