Ubisoft wants to make video games smarter with artificial intelligence
One of the largest gaming studios Ubisoft opens a new division of La Forge, in which brings together specialists in AI and game developers. Objective of the project - make games " smarter " .
AT than the problem with AI at games
Instead of firing back from behind the box, the enemy jumps out from behind the shelter and from proudly accepts fives of bullets. NPC, which should give an assignment for removal of the gang of orcs, tightly stuck in the tree. A partner who needs to be protected from the killer runs straight to the banner . You scream at him, but he does not hear. Reboot. Such nonsense in bulk as in old games, and modern large-scale projects. In fact, all the serious achievements of the gaming industry for The last 10 years are mainly related to graphics.
How can this be improved?
Looking at flowering AI and machine learning, guys from Ubisoft decided to change something . For example, using autopilot technologies in modern electric cars, they can force drivers into game ride more carefully. Actions on which react game characters, too, will become more complicated. AT commonplace action pattern AI " I saw the enemy - started shooting at answer " can be broken down into more small steps like they did with poker bot Libratus , forcing the NPC to adjust to the situation. For example, throw grenades at players because of shelter, until reinforcements will arrive. Call the police if you stole his car in GTA. Or teach the NPC to move independently map as living people, and not stand on one place in waiting for the player.
But this is only one of them options. Than it will turn on total - not even in Ubisoft. A new company was opened on days, so the results are not expected soon.
A source: