Xbox's Matt Booty has seen Elder Scrolls VI gameplay — and calls it 'amazing'

By: Anton Kratiuk | today, 14:03
Xbox's Matt Booty has seen Elder Scrolls VI gameplay — and calls it 'amazing'

Elder Scrolls VI exists, it's playable, and someone senior at Microsoft has actually seen it running. Xbox Chief Content Officer Matt Booty visited Bethesda's studio, sat with Todd Howard, and watched a live build of TES6 in action. His verdict to Variety: the game looks "amazing" and is "coming along well." That's the most concrete signal fans have had in years — even if it comes with zero footage attached.

Eight years and counting

The Elder Scrolls VI was announced at E3 2018 — a teaser so early that Todd Howard later told IGN to "just pretend we didn't announce it. Doesn't exist." Full, active production only kicked off in September 2023, once Starfield shipped. That puts a realistic release window somewhere around 2028–2029, based on a standard five-year AAA development cycle. Xbox insider Jez Corden's estimates land in the same range.

The engine is Creation Engine 3, built on the foundation Bethesda developed for Starfield. That iterative approach should mean fewer technical surprises than Starfield delivered — though Bethesda would be wise to underpromise at this stage.

The reveal strategy

Booty is deliberately holding back any visual reveal until a credible launch window can accompany it. "We're not going to reveal decisions about platforms when we haven't announced a date yet," he said — which also leaves Xbox exclusivity officially unresolved. FTC documents from the Activision case suggested Xbox and PC only, but Starfield's subsequent arrival on PS5 muddied that picture considerably.

The thinking mirrors how Skyrim was handled in 2011: announce it, ship it within a year. Bethesda appears to have learned that announcing a game nearly a decade before it launches does nobody any favors.

What this actually means

For players, the takeaway is modest but real: TES6 is far enough along that executives are being shown live gameplay, not pre-rendered demos. The wait is still long — likely two to three more years at minimum — but the project is clearly moving. Platform, setting, and price remain unknown for all markets. The next update will probably only come when Bethesda is ready to name a ship date in the same breath.