Call of Duty anti-cheat tool Ricochet ‘cloaks’ legit players to cheaters

By: Anry Sergeev | 28.04.2022, 19:25
Call of Duty anti-cheat tool Ricochet ‘cloaks’ legit players to cheaters

Call of Duty’s newest measure to stop cheaters is quite novel. Legitimate players are made inaccessible to cheaters. Developers told the community of the Ricochet anti-cheat system’s new feature, called Cloaking, in a blog post on Tuesday.

” With Cloaking, cheaters can be unable to spot other players in the game’s world.” Team Ricochet stated. “Characters, bullets, even sound from legitimate players will be undetectable to cheaters.”

Legitimate players, however, can still see and attack cheaters. “Generally, they’ll be the players you see spinning in circles hollering, ‘Who is shooting me?'” Team Ricochet wrote. Fair players are encouraged to “dole out in-game punishment.”

Ricochet is a kernel-level (meaning, very high-level access to software and applications installed on a PC) anti-cheat system that rolled out in Call of Duty: Warzone and Call of Duty: Vanguard‘s multiplayer when the latter launched in November. Ricochet is on the watch for applications that attempt to interact with or manipulate the Call of Duty client.

The Verge noted that, although Team Ricochet has announced Cloaking only now, it or some form of it has been seen in-game since at least mid-February.

RICOCHET seems to have another trick up it’s sleeve to combat cheaters in #Warzone

The anticheat appears to be making “legit” players completely invisible to confirmed cheaters as you can see in this video. pic.twitter.com/T5H53HL8Bs

— ModernWarzone (@ModernWarzone) February 19, 2022

Team Ricochet noted that Cloaking will complement another mitigation technique, Damage Shield, introduced back in February. With Damage Shield, once Ricochet detects a player is tampering with the game, it disables their ability to inflict critical damage on others while still collecting data about what they’re doing and what’s on their system.

Elsewhere Team Ricochet stated that the studios in charge of maintaining multiplayer leaderboards have begun to delete cheaters. The deletion comes after “any security enforcement that results in a ban to a player.”

The team also reported that, since March 18 (when they reported that 90,000 cheaters had been banned that week), another 54,000 have have their accounts removed. “While we may not announce all bans as they happen, know they occur both daily and in waves,” Team Ricochet said.

Source: www.polygon.com