A brand-new Stronghold game is coming — and it's built on Unreal Engine 5

By: Anton Kratiuk | today, 19:35
A brand-new Stronghold game is coming — and it's built on Unreal Engine 5

Firefly Studios has announced a brand-new mainline Stronghold game, ending years of franchise dormancy with a reveal at the PC Gaming Show on June 7, 2026. The studio — now owned by Devolver Digital — confirmed the game runs on Unreal Engine 5 while keeping the isometric perspective fans of the original series will recognize. No release window has been set, but the announcement alone signals that Stronghold is back in serious development.

The remaster playbook paid off

Before this announcement, the franchise had spent years in decline. Two remastered releases changed that picture fast. Stronghold: Definitive Edition crossed 500,000 copies sold by January 2025, per GameWorld Observer. Stronghold Crusader: Definitive Edition then hit 100,000 copies in its first 48 hours after launching in July 2025, reaching 250,000 units within weeks. Those numbers gave Firefly the commercial argument to greenlight something entirely new.

The teaser itself leans into the series' medieval roots — Firefly's studio head Nick Tannahill unrolled a scroll in front of a sweeping English castle backdrop to announce the June 7 debut trailer. Dramatic, yes. But the setting for the new game is still officially unconfirmed. The studio floated several options — fantasy, post-apocalypse, space, or Rome — with the Roman angle looking most probable based on early teasers.

Stiff competition, familiar niche

The castle-builder and real-time strategy space has filled up since Stronghold last mattered. Anno 117: Pax Romana (Ubisoft) and Age of Mythology: Retold (Microsoft, $29) now own the economy-sim and mythological RTS corners respectively. Stronghold's edge has always been its specific blend of castle construction, siege mechanics, and supply-chain pressure — a combination neither rival quite replicates.

Built on UE5, the new game should deliver a significant visual leap over the Definitive Editions. Whether Firefly can translate that into modern gameplay depth is the real question. The remaster community has kept Steam Workshop active and reviews positive, which gives any new entry a ready-made audience from day one.

No pricing, platform details, or console plans have been announced. Given the remaster precedent, a PC-first Steam launch is the safest assumption. Watch the full reveal trailer from the PC Gaming Show for the first real look at what Firefly has been building.