Empulse is a Titanfall-style mech shooter from the studio that fumbled Splitgate 2

By: Anton Kratiuk | today, 14:31
Empulse features wall-running, grappling hooks, and pilotable mechs across a futuristic urban setting. Empulse features wall-running, grappling hooks, and pilotable mechs across a futuristic urban setting.. Source: Source: Steam

The makers of Splitgate are back with a new game, and the stakes couldn't be higher. 1047 Games has unveiled Empulse, a 6v6 movement shooter drawing obvious inspiration from Titanfall, complete with wall-running, grappling hooks, and pilotable mechs. A first cinematic trailer dropped June 1, and a full gameplay reveal is scheduled for the PC Gaming Show on June 7.

The game

Empulse is set in Freehold, a district within a futuristic megacity. Matches are 6v6, and the movement toolkit is the main draw: players can sprint along walls briefly, use grappling hooks to cross gaps, and throw P.A.I.N.T. bombs that alter surface properties — changing how characters accelerate and how far they can jump. Mechs also appear on the map during matches; the first player to reach one gets to pilot it and gains a significant combat edge. The studio — roughly 100 developers — says it will reveal more about maps, modes, mechs, and the progression system in the coming weeks.

The credibility problem

1047 Games needs Empulse to land after Splitgate 2's spectacular collapse. That game launched in June 2025 with $70 cosmetics, shed nearly its entire audience within weeks, and peaked at just 2,297 concurrent players on Steam, per GamesBeat. It was later rebranded Arena Reloaded and still hasn't recovered. CEO Ian Proulx has publicly described Empulse as the studio's chance to prove itself after significant turmoil and layoffs.

The timing has some natural tailwind: EA canceled an unannounced Titanfall project in April 2025, leaving a gap in the market for high-mobility mech combat. Whether Empulse can fill it depends on what the June 7 gameplay show actually delivers — and on a monetization plan the studio is deliberately keeping quiet for now. No pricing for the game or cosmetics has been announced. The target is Early Access sometime in 2026 on PC (Steam), PlayStation 5, and Xbox Series.