News, reviews, articles on the topic Shooters
BlackMill Games brings its historical FPS series to the Ottoman Front — beach landings, desert warfare, and 25v25 squad combat for $29.99.
Infinity Ward's new mode uses a modular map system with 500+ configurations — but randomized layouts could split the player base heading into October's launch.
Polish indie studio Fumi Games' 1930s cartoon-noir shooter has blown past expectations, splitting sales evenly between PC and consoles.
Dataminers dropped new concept art from the scrapped 2011 shooter the same week id Software lost three-quarters of its staff in Microsoft layoffs.
Tom Warren of The Verge reports a new DOOM game is in early development at id Software, even as the studio reels from laying off 136 employees.
Xbox insists the maker of DOOM, Quake, and Wolfenstein will keep making games, even as a wave of layoffs slashed the studio nearly in half.
MachineGames is building the trilogy closer alongside an Amazon MGM TV adaptation — and Xbox is betting big on the franchise.
Project Ekur has pivoted twice—from battle royale to extraction shooter to large-scale team combat—and insider sources say it's now chasing the spirit of Halo 3's Big Team Battle.
CEO Hideaki Nishino says Sony will keep investing in games-as-a-service — even as its track record on that front is almost entirely failures.
A stress test that crashed servers at 4,000 players forced a 12-day delay — and probably saved the launch from a far worse fate.
Treyarch officially confirmed the ports on June 17. Pricing and an exact release date are still unknown — and multiplayer server health remains the biggest open question.
GSC's first story expansion arrives summer 2026 on PC, Xbox, and PlayStation 5 simultaneously — dropping the Xbox exclusivity of the base game.
The Coalition's October 6 shooter runs on six-year-old GPUs — a rare sign that UE5 can scale down as well as up.
Microsoft's priciest game ever skips PlayStation entirely, landing on Xbox Series X|S and PC via Game Pass on October 6, 2026.
Ubisoft's next Ghost Recon failed internal alpha tests, lost its development team, and may be restarted or cancelled entirely — all while the publisher bleeds money.














