Silent Hill: Townfall arrives September 24 — first-person horror with full DualSense support

By: Anton Kratiuk | today, 12:42
St. Amelia, Scotland, 1996 — Simon's CRT television replaces the series' iconic portable radio as the monster-warning device. St. Amelia, Scotland, 1996 — Simon's CRT television replaces the series' iconic portable radio as the monster-warning device.. Source: Source: Konami

Silent Hill: Townfall has a release date — September 24, 2026 — and a 19-minute gameplay reveal that shows exactly what kind of horror Konami, Annapurna Interactive, and Scottish studio Screen Burn have built. It's the first full-length Silent Hill game played in first-person, a shift that makes every monster encounter feel closer and every puzzle feel more personal. Pre-orders are live now, with 48 hours of early access included.

The setting

Townfall doesn't take place in Silent Hill itself. The game drops protagonist Simon on St. Amelia, a small island off the coast of Scotland, in 1996. He's there to "fix things" — the story keeps that deliberately vague. Monsters announce themselves not through a crackling portable radio, as in the classic games, but through static on a small CRT television Simon carries. It's a smart update of a series staple, and the atmosphere in the gameplay footage looks appropriately oppressive.

Nurse Zoé is a key character, and medical suffering runs through the game's themes. Developers promise five endings, 10–15 hours of playtime, a demanding combat system, and puzzles that connect directly to the narrative rather than sitting apart from the story. That last point matters — Silent Hill puzzles have always doubled as thematic statements, and Screen Burn says they're keeping that tradition.

The hardware angle

Sony is pushing Townfall as a PS5 console exclusive, and the team has built deep DualSense support to match: haptic feedback, gyroscope controls, adaptive triggers, and a 2.35:1 cinematic aspect ratio. According to Playfront.de (Juni 2026), vibrations map to individual footsteps and the gyroscope feeds into CRT-based interactions — details that could make the controller feel like part of the horror rather than just an input device.

PC players aren't left out. Townfall launches simultaneously on Steam and the Epic Games Store on the same day, September 24 — which also happens to be the release date for Control: Resonant.

Pricing and editions

Per the Konami Press Release (June 3, 2026), the Standard Edition is $49.99 and the Deluxe Edition is $59.99 on the PlayStation Store. A physical edition is exclusive to PS5. EMEA physical pre-orders include a SteelBook. The PlayStation Blog (June 2026) confirms early access kicks in 48 hours before the global launch for anyone who pre-orders digitally.

With no Xbox version announced and no other console horror exclusives confirmed for this season, Townfall has a clear run at the PS5 audience heading into autumn.