Techland, a developer of
Dying light offered an exclusive glimpse at their next project in an update Tuesday. This was as Techland tries to increase development for the untitled fantasy role-playing games. The studio also offered a glimpse at who’s developing that new game, a team composed of talent behind CD Projekt Red’s The Witcher games and Cyberpunk 2077.
The announcements by Techland, similar to those made recently by Funcom and Blizzard Entertainment were similar to the ones from Crytek and Crytek. There is little information about this new project. One piece of concept art shows an old fantasy setting, which looks quite different from Dying Light.
But Techland is hoping to lure talent to the studio to help develop the open-world action-RPG, in part by revealing who’s already working on it. That list of names includes narrative director Karolina Stachyra, who wrote The Witcher 3: Wild Hunt‘s Bloody Baron questline (among other The Witcher narrative contributions), narrative lead Arkadiusz Borowik (The Witcher 3: Wild Hunt, The Witcher 2: Assassins of Kings), open world director Bartosz Ochman (Cyberpunk 2077), lead animator Kevin Quaid (Horizon Zero Dawn), lead game designer David McClure (Deathloop), and creative director Mario Maltezos (Mad Max, Prince of Persia: The Sands of Time).
In a statement released alongside the concept art and recruitment notice, Techland CEO Pawel Marchewka said of the project, “Our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience. We are creating a new fantasy adventure set in an expansive open world. This is fueled by our skillsets and years of experience as a group, filled with passion and new ideas. While we cannot share more details about this project now, we’re all truly invested in it and looking forward to showing it to gamers when the time is right.”
Marchewka noted in the same statement that Techland plans to continue to support its latest game, Dying Light 2 Stay Human, “for at least 5 years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor.”