Guns of Eschaton is the final project of Half-Life 2 art director Viktor Antonov

By: Anton Kratiuk | today, 18:18
Guns of Eschaton features a cursed gunslinger with four phantom arms — a visual signature that recalls Antonov's work on Half-Life 2 and Dishonored. Guns of Eschaton features a cursed gunslinger with four phantom arms — a visual signature that recalls Antonov's work on Half-Life 2 and Dishonored.. Source: Source: Steam

Guns of Eschaton is the last game Viktor Antonov ever worked on, and the debut trailer makes no attempt to hide that weight — it opens with the words: "His final world. His final vision. His final game." Antonov, the Bulgarian-born art director behind Half-Life 2, Dishonored, Prey, and Wolfenstein: The New Order, died on 7 February 2025) at age 52. The game, developed by Eschatology Entertainment — a Cypriot studio he co-founded in 2022, staffed largely by Ukrainian developers — is now announced for PC, PlayStation 5, and Xbox Series X|S with no release date set.

The setup

Guns of Eschaton drops players into a post-apocalyptic, occult-horror version of the 19th-century American West. The protagonist starts as an ordinary gunslinger who acquires supernatural abilities to survive — including four phantom arms used to channel magic in combat. That visual conceit is pure Antonov: silhouette-driven, grotesque in the right places, immediately distinctive.

The studio describes it as a first-person shooter with souls-like structure. That means stamina-aware dodging, blocking, and spell use layered on top of gunplay — not just shooting your way through. More than 20 weapons are confirmed, each with unique properties and effects. Character progression covers loadouts, active abilities, passive skills, talismans, armor sets, and even specialized ammunition types. Both solo and co-op playthroughs are supported, and PvP is in the mix too, per the official announcement via Games Press.

The studio and the backers

Eschatology Entertainment runs 75 people across eight countries in a fully remote setup. Funding comes from Krafton — the South Korean publisher behind PUBG — alongside GEM Capital and The Games Fund. Publishing is handled by 4Divinity, a Singapore-based outfit; no dedicated US or UK marketing partner has been announced.

The souls-like FPS space already has occupants. The Remnant series (third-person) and a handful of others have tested the formula. Guns of Eschaton stakes its claim on first-person perspective and, above all, on the visual language Antonov built across two decades of landmark games. Whether that's enough to separate it from the crowd remains to be seen.

What to expect on PC

The Steam page is live for wishlisting now. Recommended specs call for an RTX 3070 or RX 6700 XT, a Core i7-9700K or Ryzen 7 3700X, 16 GB of RAM, and 45 GB of SSD space. Minimum specs drop to a GTX 1070 or RX Vega 56 with a Core i5-8600K or Ryzen 5 2600X. No pricing has been announced for any platform, and there's no word yet on Game Pass inclusion.